Sessions

Wits and Warfare – Red Meat Games

Wits and Warfare – Red Meat Games

9 months ago
Wits and Warfare Wits and Warfare is a game that uses the player’s intellect as well as strategy to battle and defend against other players. It is a fully 3D experience that is unheard of with empire building games and also combines trivia aspects within the empire building genre Game Premise Mad scientists are competing […]
Codename Goa Review with Red Meat Games

Codename Goa Review with Red Meat Games

10 months ago
An interview with Keith Makse, the founder of Red Meat Games and winner of Codename Goa. More about his Azure implementation and game development below: Wits and Warfare Wits and Warfare is a game that uses the player’s intellect as well as strategy to battle and defend against other players. It is a fully 3D […]
Neongo – Wing Tak Wong

Neongo – Wing Tak Wong

10 months ago
Neongo Neongo is a tool to help people pass the Japanese-Language Proficiency Test (JLPT). It has 7,500 questions to teach 4,500 Japanese words, and uses space repetition as the learning technique. Space repetition is a method of learning where one repeats the same question with a variable time space. Azure Backend Design Azure Web Services […]
Words Cubed – Robert Currie

Words Cubed – Robert Currie

10 months ago
Words3 Words³ is a 3­Dimensional word search game played worldwide against a multitude of players in 4-minute tournament style rounds. Azure Backend Design Words3 has a unique Machine Learning component that helps build better puzzles with every game played. Also, used Mobile Services for both gameplay stats and analytics. Game Premise Players attempt to locate […]
DAWT – Aaron Clifford

DAWT – Aaron Clifford

10 months ago
DAWT DAWT is a multiplayer VR action game with elements of Pac Man, Bomber man and other maze games from the 80’s. It features: Oculus Rift Support, controller support, destructible walls, multiple in-game powers (Dash, Bomb), multiple maze platforms, and a death match mode. Azure Backend Design The multiplayer VR action used Windows Virtual Machines […]
GoVenture World – Mathew Georghiou

GoVenture World – Mathew Georghiou

10 months ago
GoVenture World GoVenture World is a massive multiplayer online role playing game (MMORPG). Unlike other business games, it’s a live role­playing experience that becomes integrated into your daily life. Players can choose to start          manufacturing or retail businesses.  They can choose to be lawyers, marketers, or investors, and interact with other players. Azure Backend Design […]
Sitryne Tactics – Eric Llewelyn

Sitryne Tactics – Eric Llewelyn

10 months ago
Sitryne Tactics Sitryne tactics offers a multiplayer experience where humans and bots fight on a free for all battlefield. Spend countless hours leading the scoreboard and finding new strategies to beat your opponents. Azure Backend Design Sitryne Tactics use Windows Virtual Machines to power their servers using Photon. Also, Azure mobile services were used to […]
GameDev Stories with Lesley Phord-Toy

GameDev Stories with Lesley Phord-Toy

1 year ago
Lesley Phord-Toy PRODUCER, UBISOFT Lesley is a producer at Ubisoft Toronto working on Assassin’s Creed Unity and a president of the International Game Developers’ Association Toronto chapter. After graduating from the University of Waterloo with an engineering degree, Lesley started her career in Research & Development creating visual effects’ software at Sony Electronics in Los […]
Game Development Legal Practices

Game Development Legal Practices

1 year ago
Mark Edwards and Byron Pascoe are being interviewed for Codename Goa’s Experts’ Corner about practical legal issues surrounding game development. If you have any burning questions, please let us know and comment below (a)      
Codename Goa Final Q&A with ScruffyFurn

Codename Goa Final Q&A with ScruffyFurn

1 year ago
This is it devs! We are heading toward the finish line of Codename Goa. Here are our final tips on how to make a successful submission. Once again, good luck 🙂
Codename Goa Final Submissions

Codename Goa Final Submissions

1 year ago
The final #CodeGoa submissions are upon us! Mickey MacDonald (@ScruffyFurn) talks about the final submission process and gives us a couple of useful insights on how to submit the best game.   Useful Codename Goa Info: #CodeGoa Starter: Azure Multiplayer Backend Writing a GDD (Game Design Document) #CodeGoa Starter: What is a TDD? #CodeGoa: Azure Ghost Reply #CodeGoa: […]
Analytics Azure Heat Mapping

Analytics Azure Heat Mapping

1 year ago
What is a heat map? Join Mickey MacDonald and Rory and learn how to set up an analytics library on Azure. #CodeGoa: Analytics Azure Heat Mapping [02:57] What is a heat map? [02:14] Problem: Balancing gameplay [08:29] Getting Started with Azure [14:42] Longboat Library functionality – Unity [33:24] How to call functions from a DDL [46:55] Sending data to your Blob from your game […]