Sessions

Episode 26: Klei Entertainment with Jamie Cheng

Episode 26: Klei Entertainment with Jamie Cheng

1 week ago
Join us as we chat with Jamie Cheng, the founder of Klei Entertainment. Jamie got his start as a programmer for Relic, and in 2005 started Klei to develop their own original titles. Klei is best known for titles such as Don’t Starve and Mark of the Ninja. We’ll ask Jamie about their toy business, […]
Episode 25: Interview with Sibel Sunar

Episode 25: Interview with Sibel Sunar

2 months ago
Market awareness is one of the biggest challenges facing developers today. Join us as we sit down with Sibel Sunar to discuss how to help your game rise above by proactively thinking about your PR and Marketing strategy.   Sibel Sunar is the founder and CEO of fortyseven communications, a PR firm with expertise in […]
Episode 24: Windows Anniversary Update Store features for Xbox One and Windows 10

Episode 24: Windows Anniversary Update Store features for Xbox One and Windows 10

2 months ago
With the Windows Anniversary Update  we converged our Windows and Xbox stores resulting in a host of new features and functionality on our platforms. Join us as we talk with Frank Morrison, the principle program manager for the Xbox Store, about some of the new features available now. [00:41]: Explore the new User Interface in […]
Episode 23: GaymerX

Episode 23: GaymerX

3 months ago
Join us as we talk with Matt Conn the founder of GaymerX about the conference and why he started it. GaymerX 2016 is coming up at the end of September in Santa Clara and in this video we also chat about the newly announced GaymerX East which will be held in NY in November.   […]
Episode 22: MonoGame

Episode 22: MonoGame

3 months ago
Join us as we talk with Tom from Sickhead games to talk about MonoGame support for Xbox One. We’ll then chat with the developers of Axiom Verge and Flinthook about their process using MonoGame.   If you are interested in using this to make a game for Xbox please reach out to ID@Xbox so that […]
Episode 21: ID@Xbox Pre-PAX event

Episode 21: ID@Xbox Pre-PAX event

3 months ago
Join us on the floor of our ID@Xbox Pre-PAX event where we talk with three different developers about their amazing new titles  find about how they are changing the game by leveraging full motion video, creating comic books, and giving sick kids the power to battle cancer. Then stick around to the end when we […]
Episode 20: Tracy Fullterton, Head of the USC Game Program

Episode 20: Tracy Fullterton, Head of the USC Game Program

3 months ago
Join us as we chat with Tracy Fullerton who is the head of the USC Game Program and received the GDC 2016 Ambassador’s Award. We’ll chat about how to take your game ideas and evolve them to develop your experience goals and user goals.
Episode 19: Why Unity Developers Love Visual Studio

Episode 19: Why Unity Developers Love Visual Studio

6 months ago
Wondering how Visual Studio helps build great Unity games? Nathalie and Jon walk the Game Developers Conference floor, talking with Unity developers about how they leverage Visual Studio and the Visual Studio Tools for Unity in making great games. [00:52] – Oxenfree by Night School Studio [06:53] – G Prime by Soma Games [11:28] – […]
Episode 18: Xbox Dev Kit Mode

Episode 18: Xbox Dev Kit Mode

6 months ago
Join us as we talk with 2 of the developers behind Xbox Dev Kit Mode. Xbox Dev Kit mode enables anyone to start building games on Xbox One. We’ll talk about what you need to get started, see a demo of how to get up and running, and find out how you can provide feedback […]
Episode 17: Girls Make Games

Episode 17: Girls Make Games

7 months ago
Today I chat with Laila the founder of Girls Make Games about how their program is helping to get more girls into game development and interested in STEM. Join us as we talk about Education and how the program has grown to really help these girls understand how many opportunities there are in the technology […]
Episode 16: GDC 2016 – King’s Quest

Episode 16: GDC 2016 – King’s Quest

7 months ago
Join us as we chat with Matt Korba from The Odd Gentleman to discuss the new King’s Quest game which is fantastic! In King’s Quest, King’s Graham recounts his greatest adventures to his curious granddaughter Gwendolyn. The game has five chapters, and each one focuses on a special time in Graham’s life. The player’s decisions color shared […]
Episode 15: GDC 2016 – Unity

Episode 15: GDC 2016 – Unity

8 months ago
Considering using Unity? We’re just back from GDC where we talked with tons of different indie devs doing amazing things with the Unity Engine. Unity is a very versatile engine so this video helps give a glimpse into 5 different studios making very different games in different ways. Find out best practices from these devs […]