With its focus on tooling both in and outside of Visual Studio, this show will help you become a more productive developer. Join your host Robert Green and see what tools you can put in your Visual Studio Toolbox.
In this episode, Robert is joined by Stefan Wick, who shows how to convert a desktop app to a UWP app using the Desktop Bridge. Stefan demonstrates some of the benefits of using the Desktop Bridge, including clean install and uninstall and taking advantage of Windows 10 features including push notifications, Live Tile updates and […]
In this episode, Robert is joined by Jeremy Foster, who just did a GitHub for Windows users course for Microsoft Virtual Academy. Here, he focuses on how you can use GitHub in both Visual Studio and Visual Studio Code. Jeremy covers: GitHub Extension for Visual Studio [05:30] Creating and using repos [08:00] Committing changes and […]
In this episode, Robert is joined by Adam Driscoll, author of the very popular PowerShell Tools for Visual Studio. This extension is a set of tools for developing and debugging PowerShell scripts and modules in Visual Studio. With this extension, you can edit, run and debug PowerShell scripts while leveraging Visual Studio’s editor and debugging […]
In this episode, Robert is joined by Charles Sterling, who shows how to use Power BI in your development efforts, specifically how to call REST APIs with Power BI without writing any code. You can parse, model and transform the resulting JSON to make creating rich interactive reports a snap and integrate this into your development efforts […]
In this episode, Robert is joined by Daniel Jacobson, who shows how he built a Windows 10 IOT app that can be used by a coffee shop to know when customers enter and exit the shop. With that data, the shop can monitor traffic flow and figure out things like what days and times are […]
In this episode, Robert is joined by David Catuhe, the project lead for the UWP Community Toolkit, an open-source collection of helper functions, custom controls, and app services that simplifies and demonstrates common developer tasks for building UWP apps for Windows 10. David shows how easy it is to use the Toolkit and discusses some of […]
In this episode, Robert is joined by Kasey Uhlenhuth, who shows off a number of features that increase your code writing productivity in the current and next versions of Visual Studio. Among the things she shows are the C# Interactive window, Quick Launch, Navigate To, IntellliSense improvements, refactorings and better feedback from the code editor.
In this episode, Robert is joined by Scott Klein, host of the Data Exposed and SQL Unplugged shows, for a whirlwind tour of some of the advancements in data technology that have appeared recently. They review data technologies and services covering both on-premises and the cloud. Highlights include: SQL Server 2016 [03:30] -> Some of […]
In this episode, Robert is joined by James Montemagno, who shows us what is new in the latest version of Xamarin.Forms, which enables you to build a native UI for three platforms with one shared C# codebase. Simply put, if you know C# then you already know how to build iOS, Android, and Windows apps. Xamarin.Forms […]
In this episode, Robert welcomes James Montemagno back to the show to talk about how you can get started developing with Xamarin. James shows exactly what you need to get started building mobile apps with Xamarin including the hardware required and software you need to install. He then shows how to leverage your existing .NET […]
In this episode, Robert is joined by Andrew Hall, who shows a number of cool debugging tips and tricks for C++ developers. More specifically, he shows: Configuring launch options from project properties (command line arguments and setting environment variables) Seeing function return values Set next statement Step into specific Run to cursor Edit and Continue […]
In this episode, Robert is joined by Stacey Haffner, co-owner/dev of What Up Games, who will show us how to build a Unity game that includes simple mechanics such as audio, animations, AI and UI. The game is Super Space Shooter and it involves shooting enemy spaceships. In part 4 of this 4 part series, Stacey […]