Speaker: Ben Adams

Gaming at Cloud Scale

Building a shardless, real-time twitch MMO in the cloud requires new ways of thinking. In this session Illyriad Games will share practical insights from the development of Age of Ascent that can be applied to any hyper scale system.

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Azure Service Fabric for Developers

Come learn about the building highly available, low latency applications using a microservices approach that can be deployed into Service Fabric clusters running in different environments including Microsoft Azure, on premises with Windows Server or other clouds. After this session you will understand Service Fabric as a microservices platform for building and managing applications at […]

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