Speaker: Brian Peek

Azure Container Instances for Multiplayer Gaming – Theater Presentation

Azure Container Instances allow you to host and run Docker images without the hassle of maintaining underlying servers or learning new orchestration concepts.  In this session, we will explore using Azure Container Instances, Event Grid and Azure Functions to host a scalable multiplayer backend, using the open source game OpenArena as an example, without any […]

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Dream.Build.Play December Update & Azure for Game Developers

Andrew Parsons joins the show to share some exciting news about the Dream.Build.Play game developer competition, including announcing additional prizes that are being given! Adam Tuliper also joins the show to talk about different scenarios you can enable with Azure, as well as how easy it is to get running in your game.  [0:17] Adam […]

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Game Developers: Get the Most Out of Windows 10

In this session, we will tour the new APIs, learn techniques and design considerations for building multi-device Windows games, explore how to integrate Windows games with Xbox Live, and discuss updates on the most popular gaming middleware and engines now ready for Windows 10.

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