Speaker: Charles

Episode 127: Chaos Engineering with Charles Torre

Episode 127: Chaos Engineering with Charles Torre

We talk with Charles Torre about Chaos Engineering. Google fiber is amazing so they stopped installing it. Choosing between beer and saving lives. And we discuss the apple and Microsoft events.   Subscribe in any podcast app by searching for "ms dev show"   Subscribe on YouTube ➥: www.youtube.com/c/MSDevShow?sub_confirmation=1 Watch on Channel 9 ➥: channel9.msdn.com/Shows/msdevshow […]

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GoingNative 19: PdbProject – IntelliSense for Your C++ Executable

GoingNative 19: PdbProject – IntelliSense for Your C++ Executable

PDB Project is a Visual Studio extension that will allow Visual Studio 2012 to open and convert pdb into a vcxproj.  The converted project will load as a normal VC project and provide IDE features such as tag browsing, intelli-sense and object browsing. This extension will be useful when your build system is not based on […]

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GoingNative 18: Inside Vector Calling Convention (VCC)

GoingNative 18: Inside Vector Calling Convention (VCC)

It’s still August! Summer was great! GoingNative 2013 is just around the corner and Charles is getting ready for the final touches! In the meantime, Ale went to chat with the low-level gurus in the Visual C++ BackEnd to talk about the new Vector Calling Convention feature (aka VCC). Learn more about what it is about, […]

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GoingNative 17: Meet James McNellis, Register for GoingNative 2013

GoingNative 17: Meet James McNellis, Register for GoingNative 2013

In this episode, Ale and Charles swap roles: Ale takes a camera into a dev’s office and geeks out. Charles appears in the ctor and dtor segments with a singular message: register now for GoingNative 2013. You want to be there, in person. It’s beautiful in Seattle in September and when’s the last time you […]

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GoingNative 16: Garrett Serack – Inside NuGet for C++

NuGet support for C++ projects in Visual Studio has arrived in NuGet version 2.5! This has been an elusive feature for VC++ developers so we are thrilled it’s here. It’s been around for about a month now so we figured we’d go talk to one of the developers who helped make it happen, Microsoft’s Garrett […]

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GoingNative 15: VC++ turns 20, Ale turns 40, C9 turns 9

GoingNative 15: VC++ turns 20, Ale turns 40, C9 turns 9

Visual C++ turned 20 this month! It certainly has come a long way. How did it begin? What were the goals way back when? Fortunately for us, one of the original team members VC++ team members, Jan Gray, set up a reunion of former and current employees who worked on the first visual IDE for C++ […]

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GoingNative 14: Image Processing, Image Watch, Exceptions

GoingNative 14: Image Processing, Image Watch, Exceptions

You recently learned about Image Watch, a Visual Studio 2012 plug-in for visually debugging (watch window, locals, etc…) image processing code in C++. How does it work? What does the implementation look like (or how was it designed, how much modern C++ does it employ, how old is the code base, etc…). You can’t talk […]

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GoingNative 13: Visual Studio 3D Starter Kit, Meet Roberto Sonnino

GoingNative 13: Visual Studio 3D Starter Kit, Meet Roberto Sonnino

Welcome to 2013! We’re excited to be back and we’re sorry it’s taken so long to get a new episode out the door. The Visual Studio 3D Starter Kit provides basic support for consuming DirectX 3D runtime assets produced by the MSBUILD task. This includes loading, rendering, and working with assets (including animated meshes). Roberto Sonnino, […]

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