Speaker: Jaime Rodriguez

Building Windows MR Apps with Unity

Join this session to learn how to use your Unity skills to create experiences for immersive (VR) headsets.  We will give you a quick overview of the development process,  introduce you to the most interesting VR concepts (like headset tracking, motion controllers and play areas), and our best references on how to port existing desktop […]

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Game Developers: Get the Most Out of Windows 10

In this session, we will tour the new APIs, learn techniques and design considerations for building multi-device Windows games, explore how to integrate Windows games with Xbox Live, and discuss updates on the most popular gaming middleware and engines now ready for Windows 10.

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Building Universal Windows Games with Unity

In this session you will learn how to write Unity games that target multiple device types and form factors using the Universal Windows Platform.

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