Videos

Eye Tracking Gameplay with New VR Ready Alienware Extreme Gaming Machines

Eye Tracking Gameplay with New VR Ready Alienware Extreme Gaming Machines

1 year ago
We checked out Alienware at the ESL One gaming event in New York where they gave us a detailed look at the hottest technologies built into their desktop and laptop gaming PCs. Check out this video for a peek at their latest VR ready products with Tobii Eye tracking and Alienware’s flagship, the Area 51. For […]
CyberPowerPC Amazes at ESL One with VR Ready Gaming Form Factors

CyberPowerPC Amazes at ESL One with VR Ready Gaming Form Factors

1 year ago
We had a chance to visit with CyberPowerPC at the ESL One gaming event in New York where they showed us some of their impressive new VR ready gaming PCs. Watch this video to get an overview of their latest product lineup including the high-end Luxe series featuring a Broadwell-E CPU and dual GTX 1080s. Click on […]
The Future of PC Gaming

The Future of PC Gaming

1 year ago
There have been some earth shattering changes in the PC Gaming landscape recently. With DirectX 12 asynchronous compute, recently announced 10 core processors, dramatically increased bus channels and code that works across multiple cores, there now exist unparalleled power to take games to the next level. Watch this video and see what’s coming next. [0:46] […]
Game Dev Show 15 – Building a Windows 10 Game with C#, XAML and Win2D

Game Dev Show 15 – Building a Windows 10 Game with C#, XAML and Win2D

1 year ago
In this episode of the Game Dev Show, I introduce you to Win2D – a powerful and easy-to-use Open Source library for immediate mode 2D graphics rendering with GPU acceleration. It is available to C# and C++ developers writing Universal apps and games for Windows 10 (UWP), and also Windows Runtime apps for Windows & Windows […]

Going Native 41: OpenGLES on Windows with ANGLE

2 years ago
There are many ways to spin a cube and in today’s episode we’re coming from a different… angle =P. Cooper Partin from the Windows Graphics team is joining to tell us about his work on the ANGLE project to enable OpenGL ES 2.0 support in Windows Store, Phone and Universal Windows apps. ANGLE is an open-source library […]

TWC9: New Windows 10 Build, Quantum Computers, Razer RealSense, AzureCon and more…

2 years ago
This week on Channel 9, Vlad and guest host Petri Wilhelmsen discuss the week’s top developer news, including; [00:52] Announcing Windows 10 Insider Preview Build 10525 [Gabe Aul] [02:17] Windows 10 virtual machines now available on Microsoft Edge Dev [Antón Molleda] [03:24] Why should you care about Microsoft Edge? [Peter Drougge] [04:37] New Windows advertising […]

DirectX Tools for Windows 10 in Visual Studio 2015

3 years ago
Visual Studio offers powerful graphics debugger and profiler for diagnosing rendering and performance problems in DirectX 10/11 applications, and these tools have now been refreshed in Visual Studio 2015 to work for DirectX12 apps for Windows 10. This video briefly talks about why good diagnostics tools are critical in building DirectX 12 apps, and takes […]
GoingNative 13: Visual Studio 3D Starter Kit, Meet Roberto Sonnino

GoingNative 13: Visual Studio 3D Starter Kit, Meet Roberto Sonnino

5 years ago
Welcome to 2013! We’re excited to be back and we’re sorry it’s taken so long to get a new episode out the door. The Visual Studio 3D Starter Kit provides basic support for consuming DirectX 3D runtime assets produced by the MSBUILD task. This includes loading, rendering, and working with assets (including animated meshes). Roberto Sonnino, […]