We recently caught up with Corsair, best known for device components, to talk about their decision to bring a full Corsair gaming desktop to market in the Corsair One desktop. What happens when a components manufacturer builds their own complete system? The answer to that question may surprise you. Watch this episode of OEM TV to […]
Peter Newton takes up the mantle for our second community led training stream. He explains the Single Responsibility Principle, why it’s useful, and how to apply it to your own Blueprint projects! Announcement Post: forums.unrealengine.com/showthread.php?149913 twitter.com/PeterLNewton peterlnewton.com/
Epic’s Daniel Kayser talks to the ESA’s Dan Hewitt about this year’s College Game Competition before speaking to Ringling College graduate Trent Sivek (Game Art, ’17), whose UE4 game, Phonetica, took top honors.
4.17 is about to be released and our lovely Technical Director, Mike Fricker, once again joined the livestream to give us an in-depth overview of what features you can expect to see soon. There are many new features, so be ready to buckle in and learn all about the brand new updates! [00:00:19] News [00:01:56] […]
Zero Days, a Made With Unity VR creation was launched last year at Sundance with critical acclaim. Do you have an amazing VR, AR, or MR creation? New Frontier now has an open call for VR creators to submit to the New Frontier VR Showcase at the Sundance Film Festival. Check out the video and […]
Get Code Here : goo.gl/JkRUWH Best 2D Unity Book : amzn.to/2veIoVa Support Videos : www.patreon.com/derekbanas In this video tutorial we start making a Super Mario Clone!!! I’ll cover Pixel Art with Gimp, Sprites, Setting up a New Game, Cleaning up Images, Slicing Sprite Sheets, Designing Scenes, Tracking Characters with a Camera, and Much More. Thank […]
Watch this video in context on the official Unity learn pages – www.unity3d.com/learn/tutorials/topics/graphics/questions-and-answers-1 In this session we will learn how to create an in-game video player which the player can interact with using first person shooter controls. The goals of this session are to learn how to use the VideoPlayer component and how to write […]
Watch this video in context on the official Unity learn pages – www.unity3d.com/learn/tutorials/topics/graphics/introduction-and-session-goals In this session we will learn how to create an in-game video player which the player can interact with using first person shooter controls. The goals of this session are to learn how to use the VideoPlayer component and how to write […]