Videos

Merry Fragmas 3.0 – Multiplayer FPS  [3/3]  Live 2016/12/22

Merry Fragmas 3.0 – Multiplayer FPS [3/3] Live 2016/12/22

1 year ago
Watch this video in context on the official Unity learn pages – www.unity3d.com/learn/tutorials/topics/multiplayer-networking/merry-fragmas-30-lobby-player-data-and-deathmatch Asset Store Link: bit.ly/2i6c1pf Merry Fragmas everyone! Mike Geig is back and bringing the holiday fear! In this multi-day session we will be building a Networked Multiplayer First Person Shooter game from the ground up. The content will range from beginner to […]
Merry Fragmas 3.0 – Multiplayer FPS  [2/3]  Live 2016/12/21

Merry Fragmas 3.0 – Multiplayer FPS [2/3] Live 2016/12/21

1 year ago
Watch this video in context on the official Unity learn pages – www.unity3d.com/learn/tutorials/topics/multiplayer-networking/ui-graphics-and-animations Asset Store Link: bit.ly/2i6c1pf Merry Fragmas everyone! Mike Geig is back and bringing the holiday fear! In this multi-day session we will be building a Networked Multiplayer First Person Shooter game from the ground up. The content will range from beginner to […]
Merry Fragmas 3.0 – Multiplayer FPS  [1/3]  Live 2016/12/20

Merry Fragmas 3.0 – Multiplayer FPS [1/3] Live 2016/12/20

1 year ago
Watch this video in context on the official Unity learn pages – www.unity3d.com/learn/tutorials/topics/multiplayer-networking/multiplaer-fps-foundation Asset Store List: bit.ly/2i6c1pf Merry Fragmas everyone! Mike Geig is back and bringing the holiday fear! In this multi-day session we will be building a Networked Multiplayer First Person Shooter game from the ground up. The content will range from beginner to […]
Unite 2016 – Building Multiplayer Games with Unity

Unite 2016 – Building Multiplayer Games with Unity

1 year ago
Senior Software Engineer Alexey Abramychev (Unity Technologies) provides an in-depth understanding of Unity Multiplayer. Then, Yossarian King and Richard Harrison (Blackbird Interactive, Homeworld: Deserts of Kharak) shows how they build their game from the ground up for multiplayer: data driven systems, software architecture, game state synchronization and more. Alexey Abramychev – Unity Technologies Richard Harrison […]

Unite 2015 – Democratizing Multiplayer Development

2 years ago
Unity has just introduced a new set of tools, technologies and services that allow anyone to make a multiplayer game regardless of networking experience. This talk will discuss how we are empowering everyone to make multiplayer games, demo how to make a multiplayer game easily and quickly and discuss our plans for the next set […]