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11 Comments on "Flappy Bird Style – Adding The Game Controller [6/10] Live 2016/12/19"

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pakisoul87
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pakisoul87
6 months 13 days ago

How Can i remove these error? the line is this;SceneManager.LoadScene(SceneManager.GetActiveScene().buildIndex);complete description of error is written below;Severity Error Code CS0103 Description The name 'SceneManager' does not exist in the current context Project Flappy Bird (Unity Project – Test).CSharpFile Flappy Bird (Unity Project – Test)AssetsScriptsGameControl.csLine 40

pakisoul87
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pakisoul87
6 months 13 days ago

How Can I remove these errors?Severity ErrorCode CS0246Description The type or namespace name 'Text' could not be found (are you missing a using directive or an assembly reference?)Project Flappy Bird (Unity Project – Test).CSharpFile Line Flappy Bird (Unity Project – Test)AssetsScriptsGameControl.cs 8

pakisoul87
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pakisoul87
6 months 13 days ago

The line is wrote as;public Text scoreText; Please guide in detail

cracksnack snap
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cracksnack snap
7 months 7 days ago

the GAME OVER and the FLAP TO RESTART messages dont pop up after scripting and adding in the gameobject… 🙁

cracksnack snap
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cracksnack snap
7 months 5 days ago

yeah it said unable to parse YAML file and also it says there's no defnition for instance

Atilla “BetterLike” AMK
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Atilla “BetterLike” AMK
7 months 5 days ago

Do u get an error or something then u start the game?

tornedo 64
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tornedo 64
7 months 19 days ago

what is .."this"

tornedo 64
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tornedo 64
7 months 14 days ago

oh well thanks 🙂

aphixe
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aphixe
7 months 14 days ago

its the gameobject that the script is attached to.. this being itself, where the script is on

Nick White
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Nick White
7 months 24 days ago

I am having difficulty, when I call the GameControl script "GameControl.Instance.BirdDied();" it gives me an error saying that GameControl does not exist, I am currently using the 5.4.1f1 version with Visual Studio

Nick White
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Nick White
7 months 24 days ago

Never mind, apparently I just had to close and reopen VS

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