Published on December 21, 2016 by Unity
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For Download, Slides, Code and more – Watch this video in context on the Unity Learn pages here –
unity3d.com/learn/tutorials/projects/adventure-game-tutorial/player

Phase 1 teaches you how to build a click to move animated character using the EventSystem, NavMesh, Animator and Prefabs.

Originally shot at Unite LA 2016 Training day, the Adventure Game tutorial will teach you how to make a point and click adventure game. It is aimed at intermediate learners.

Trainers –
Adam Buckner (@theantranch)
James Bouckley

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63 Comments on "Adventure Game Unity Tutorial – Phase 1a of 6 – The Player"

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Kyle Brooks
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Kyle Brooks
9 months 8 days ago

This is amazing!! Thanks so much for putting this together!! 😀

wiz hunter
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wiz hunter
9 months 9 days ago

awesome

Rahul maurya
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Rahul maurya
9 months 9 days ago

gj guys thanks

GoldFishBoy1337
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GoldFishBoy1337
9 months 10 days ago

So what is a persistent scene exactly?

Daniel Iribarren
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Daniel Iribarren
9 months 24 days ago

Do you have any template to design for this framework?

ewwitsantonio
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ewwitsantonio
9 months 29 days ago

Man, this is SO cool. What an amazingly produced and carefully thought out tutorial! Really great work here, Unity!! Thank you for making this available to so many people.

Yasser Kaddoura
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Yasser Kaddoura
10 months 1 day ago

I really appreciate your continuous efforts Mr. Buckner.

jefries Sanchez
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jefries Sanchez
10 months 3 days ago

Wow that looks cool. Going to follow this.

Reza Noroozi
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Reza Noroozi
10 months 4 days ago

Can any one upload project some where else? please i can't download from asset store. it says you are currently offline :((

Cristi Militaru
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Cristi Militaru
10 months 8 days ago
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