Published on December 21, 2016 by Unity
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For Download, Slides, Code and more – Watch this video in context on the Unity Learn pages here –
unity3d.com/learn/tutorials/projects/adventure-game-tutorial/inventory

Phase 2 teaches you how to build an inventory including building a UI and item management system for player inventory using Unity’s UI System and some editor scripting.

Originally shot at Unite LA 2016 Training day, the Adventure Game tutorial will teach you how to make a point and click adventure game. It is aimed at intermediate learners.

Trainers –
Adam Buckner (@theantranch)
James Bouckley

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9 Comments on "Adventure Game Unity Tutorial – Phase 2 of 6 – The Inventory"

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Vegan Love
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Vegan Love
8 months 5 days ago

Why do we want the inventory to be in the inspector?

Jake Kennard
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Jake Kennard
8 months 14 days ago

I know this is intermediate and above my skills but did anyone make any sense of this? I feel like this section was shown but not at all explained.

Carl Summers
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Carl Summers
8 months 23 days ago

I still am not sure how to I attach the item to the scene and get it into the inventory. I got the inventory setup but just don't know how to add something to it.

darkman237
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darkman237
9 months 1 hour ago

Very cool. I like seeing high level coding.

darkman237
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darkman237
9 months 1 hour ago

When was foldout added?

darkman237
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darkman237
9 months 1 hour ago

What prompted the choice of asset over database(SQLite or MySQL)?

darkman237
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darkman237
9 months 2 hours ago

What about equipping an item to the player? Armor, sword, ring, etc…

PieFlame YT
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PieFlame YT
9 months 1 day ago

I'm supposed to be studying geography now,nahgraduation can wait

Roberto Morales
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Roberto Morales
9 months 19 hours ago

same but with calculus xD

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