Watch this video in context on the official Unity learn pages –
Asset Store List: bit.ly/2i6c1pf
Merry Fragmas everyone! Mike Geig is back and bringing the holiday fear! In this multi-day session we will be building a Networked Multiplayer First Person Shooter game from the ground up. The content will range from beginner to intermediate as we look at scripting and features specific to multiplayer networking. Even if you’ve watched the previous Merry Fragmas episodes, you’ll want to come back for these as we are revisiting previous topics and looking at new / alternate methods of implementing them. Additionally, we’ll explore more on the concept of a lobby, networked animations, gameplay logic, and UI / polish. Let the slay bells ring!