Published on November 30, 2016 by Unity
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Watch this video in context on the official Unity learn pages –
www.unity3d.com/learn/tutorials/topics/scripting/high-score-playerprefs

In this live training session we will learn how to extend our basic Quiz Game created in session one to include: loading game data from an external JSON file, editor scripting to create a window for editing game data and very basic saving of player progress using PlayerPrefs.

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2 Comments on "Quiz Game 2 – High Score with PlayerPrefs [2/7] Live 2016/25/14"

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Edgar Onukwugha
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Edgar Onukwugha
9 months 10 days ago

@12:34 – Reminder: use BinaryFormatter instead of PlayerPrefs in actual games to prevent easy access to game data.Note: 'BinaryFormatter' class is part of general C# API, not Unity's C# API.Good reference on BinaryFormatter class in C#: www.sitepoint.com/saving-and-loading-player-game-data-in-unity/

TheXpertGuy
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TheXpertGuy
9 months 27 days ago

First

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