Published on December 1, 2016 by Unity

Current ARVR mobile technology has not yet provided natural input for body and motion tracking. Adding inside-out hand and head position tracking for mobile devices will enable the most natural mobile ARVR experiences. With this evolved input feature, mobile ARVR app and game developers will now be able to create intuitive hands-free UX for mobile ARVR.

Yue Fei – uSens Inc.

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3 Comments on "Unite 2016 – Input and Tracking: Mass Market AR/VR Adoption is Coming Soon"

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Johnny Pope
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Johnny Pope
1 year 5 months ago

Awesome, surprised there wasn't any claps or cheers for some of the tech being demonstrated!

cluhui tome
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cluhui tome
1 year 5 months ago

cool1

Andrew Anderton
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Andrew Anderton
1 year 5 months ago

Great video, Unity Team! And I'm the first, xD ;3

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