* Brad McQuaid (Chief Creative Officer, Visionary Realms) & Corey LeFever (Sr. Game Designer, Visionary Realms) – Pantheon: Rise of the Fallen demo
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20 Comments on "Unite 2016 Keynote – Pantheon: Rise of the Fallen (Visionary Realms) Demo [4/11]"
So basically it's a re-skin of EverQuest 1…
They have the shittiest animators…
game going to suck because unity sucks
does anyone else think that the graphics are really bad?
My Android free game!play.google.com/store/apps/details?id=com.OriginalityEntertainment.AliensdrivemetoSpacewar
Is he running because his suits on fire? Maybe it's an MMO Endless Runner.
It looks like some teens get together with a high ambition but bad skills. I can bet this game can't even make 50k in it's lifetime.
The Lighting needs much improvement
Seems like a very nice game. But, is it me or 90% of games made with Unity have this grayish visual?
Yeah, you can use shaders to get rid of this lack of saturation, but if you add 100% saturated art stuff on Unity, it is not as saturated as you wanted.
yeah but its the art direction made by the devs.. Its not unity's fault.
Yeah i kinda get that aswell. Like Ark, Rust and this game
which one do you mean?
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