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23 Comments on "Unite 2016 – Let’s Talk (Content) Optimization"

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FelheartX
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FelheartX
1 year 3 months ago

that guy is amazing. information is presented really well, examples are understandable, tips are actually useful. wow…

Pedro Oliveira
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Pedro Oliveira
1 year 3 months ago

One of the best talks I have seen … ever! Not just about Unity. Perfect balance between depth and exposition, and flow. Outstanding!

TJ Bennett
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TJ Bennett
1 year 4 months ago

Best Unity Talk I've ever seen!

Christian Meneghini (XeviaN)
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Christian Meneghini (XeviaN)
1 year 4 months ago

Whoa, great talk indeed! 🙂

Torima Matori
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Torima Matori
1 year 5 months ago

Great talk and lots of concrete real world tips. More of this guy if possible and his tutorials. Also some more info on similar issues in other game engines and problems/solutions in them would be nice as comparison.

XtroTheArctic
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XtroTheArctic
1 year 5 months ago

Nice outfit !!!

Radial9Gaming
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Radial9Gaming
1 year 5 months ago

Holy shit I didn't even know Instantiate with a parent existed

XtroTheArctic
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XtroTheArctic
1 year 5 months ago

He says it's been added in 5.4 so very new. Yay!!

Tapio Rantala
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Tapio Rantala
1 year 5 months ago

Mentioned Amsterdam talk on profiling, memory and cpu optimization is

Ivan Gumy
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Ivan Gumy
1 year 5 months ago

clap, clap, clap

The Diamond Games - Channel closed
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The Diamond Games - Channel closed
1 year 5 months ago

Gonna be fun to check optimize game objects on 100+ human clothing objects.

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