Published on December 1, 2016 by Unreal Engine

Announce post: forums.unrealengine.com/showthread.php?129989

Alan Willard is back in action with instructions on how to use the new 4.14 cable component and some of the new rendering features. A ton of new features have arrived with the release of 4.14, so Alan is going to dive right in and explain how to use them in-game. With his usual grab-bag of topics, Alan will have something to show off to every kind of developer, so tune in and check out the show!

Leave a Reply

12 Comments on "Cable Component and 4.14 Features – Training Livestream"

Notify of
avatar

Duder
Guest
Duder
1 day 16 hours ago

In the blog, you're using the product name for the current Visual Studio and the version number for the newest one. The link for 15 goes to 2017RC. I had to lookup the Visual Studio Wikipedia article to figure it out. I guess it could be worse. At least you're not throwing the version number for cl.exe into the mix.

Nicolas Silva
Guest
Nicolas Silva
2 days 7 hours ago

can you attach a certain segment instead of end point? like someone grabbing a rope?, nvm answered in 21:43

SHAWNiGAN
Guest
SHAWNiGAN
5 days 21 hours ago

I love it this feature has great cinematic potential

sino productions
Guest
sino productions
7 days 14 hours ago

nice cable component !!! i love it !!!! thx for the training

Etienne Andlau
Guest
Etienne Andlau
8 days 8 minutes ago

I counted every one of those sheep at the end  🙂

Andreas Rønning
Guest
Andreas Rønning
8 days 6 hours ago

I'd be more excited about this if it used verlets/sticks instead of springs :/ this approach for ropes is so explosion-prone and way too rubbery IMO

SHAWNiGAN
Guest
SHAWNiGAN
5 days 21 hours ago

well they may improve in later updates and patches

Justin Hathaway
Guest
Justin Hathaway
9 days 2 hours ago

This is a great quick access actor particularly suitable for introducing more dynamic gameplay into an action adventure game. I love Naughty Dog's addition of the hook/rope swinging feature in their newest Uncharted game, and I think that would be great to add more elements to level navigation

T7011
Guest
T7011
9 days 7 hours ago

No se ve por la imagen encima del video, la cual es irrelevante o meramente vanidad

holty007
Guest
holty007
10 days 7 hours ago

please make your webcam transparent so we can see what your actually doing bottom right

Chad Reddick
Guest
Chad Reddick
10 days 8 hours ago

Awesome insight on the new features on cable component! love it!

wpDiscuz